Working with the Software Development leadership, the Unreal Software Developer identifies, innovates, and solves complex challenges with the Unreal Engine.
Their focus is high-level and forward-looking with a demonstrated ability and experience of real-time technology and Virtual Production.
The ideal candidate will be self-motivated and be able to design and implement new Unreal Engine features and pipeline tools.
Develops and maintains tools in Unreal for Virtual Production
Builds, improves, and maintains scalable Blueprints
Explores technologies in Virtual Production such as motion trackers, LED screens, and robotics
Develops workflows and tools to seamlessly transfer content from DCC software to Unreal
Develops engine tools to aid both artist and client workflows
Leverages current technology, research, and development trends to innovate and advance Scanline’s technologies
Designs, implements, and releases state-of-the-art components and applications for mission-critical, high performance, and globally distributed systems
Writes technical briefs and user documentation
Partners with Software Development leadership to identify and schedule tasks
QUALIFICATIONS & EXPERIENCE
Minimum five (5) years of advanced experience with C++
Minimum five (5) years of Unreal experience building, debugging, and supporting complex setups in Unreal
Bachelor's Degree or equivalent experience in VFX or gaming industry
A thorough understanding of real-time rendering workflows
Strong willingness to grow, learn new methods, and share knowledge with others
Ability to take direction positively, work well within a team, and thrives under the pressure of tight deadlines
Excellent communication skills and an open mind
Team player able to work in a collaborative and fast-paced environment
3ds Max (a plus)
Maya (a plus)
Houdini (a plus)
BENEFITS We offer extended medical, disability and dental insurance.