Software Engineer - Gameplay
We are looking for a talented and experienced Gameplay Engineer to join an exciting AAA title that is in development.
Gameplay Programmers are versatile generalists who focus on game strategy and the "feel" of a game. However, they will inevitably be involved with the more specialized areas of the game's development, such as animation and physics.
Gameplay programmers may implement strategy tables, tweak input code, or adjust other factors that alter the game.
Bring the vision of the artists and designers to life
Design and write the code that runs and controls the game, incorporating and adapting existing libraries and writing custom code as needed
Rapidly prototype new mechanics to prove designs and iterate on mechanics.
Design, architect and document technical designs for Gameplay systems.
Develop tools and workflows to efficiently produce new game features.
Work with a proprietary engine to develop shareable code and interface correctly with the engine.
Required Technical Skills and Experience
Bachelor degree in Computer Science or related field, or equivalent training and professional experience
Proficiency with C++ and experience in object-oriented design and implementation
Experience architecting and / or implementing A.I., character control, path finding, multiplayer, or other gameplay-related systems
Demonstrated knowledge of good software programming practices
Understanding of multi-threaded architectures and synchronization principles
Excellent detail-oriented, problem solving skills must be able to quickly identify issues and resolve them
Excellent debugging skills and experience using tools to help debug
Understand performance implication of Gameplay systems & algorithms and how to optimize.
Additional Skills (Preference to candidates with these skills)
Avid gamer with a passion for creating top-quality games
Experience working on a mobile platform (iOS, Android)
Experience with scripting languages (Perl, Python, Lua, Ruby) and interpreted languages (C#, Java)
Experience in a second field, such as physics or mathematics
Experience with basic game development technologies such as Perforce, Visual Studio, etc.
Performance Competencies (Non-Technical Skills)
Excellent verbal and written communication skills
Excellent decision making capabilities
Ability to quickly learn and apply new concepts, principles and solutions
Demonstrates dependability and commitment to projects / tasks
EA is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law.
EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.