The ideal candidate has significant experience with game machine Unreal Engine or other game engines. He will work closely with the teams on the Television, Gaming and VR projects realize with game engine.
He will also work with the technology team to help develop new tools and methodologies.
Helps to establish, manage and document the workflows of the game-engine projects;
Integrate the elements of an animation scene into the game engine;
Support artists for the integration of assets in the game engine;
Creation of tools, materials, visual effects and scripts;
Find solutions to technical problems and integrate solutions;
Performance optimization in game-engine levels;
Participates in the establishment of the pipeline adapted to the reality and the constraints of time of a television production;
Works with the technology team to create and integrate tools for the game engine;
Stay tuned for new developments in real-time technologies;
Researching new technologies and assessing their potential in the production pipeline.
Required Qualifications :
2 years + professional experience with Unreal Engine or other game engines;
Has good technical and artistic knowledge in creating materials, special effects and lighting in a game engine;
Able to think creatively and solve technical problems;
Attention to detail and focus on quality;
Demonstrates logical thinking when solving problems;
Excellent communication skills, both technically and creatively;
Excellent time management and organizational skills