Graphics Programmer, Professional Services / Programmeur Graphique, Services Professionnels
Unity
Montreal
6d ago

Role description

You will be part of a new team that will build an exciting new product inside the Unity Engine. You’ll be developing innovative new technology that will assist new customers with adopting Unity as their engine of choice.

By collaborating with Unity’s Professional Services team and a handful of strategic customers, you’ll disrupt the status quo and ensure Unity is the real-time 3D operating system of the future.

Your day-to-day work will involve communicating directly with a customer’s technical leaders, researching and delivering solutions to their rendering challenges, developing customized graphics code to ensure their games look beautiful in Unity, and helping them translate content & code to the Unity platform.

If you're technically skilled, enjoy coming up with novel solutions to unique problems, and want to educate others about your innovations, you’ll thrive on our team.

This role will require occasional travel to customers’ offices for collaboration, or to other Unity offices for training.

Travel is expected less than 25% of the time.

Responsibilities

  • Develop innovative new ways to translate graphics features & visual content into the Unity Engine while preserving quality and performance
  • Create or modify features, workflows, shaders, and effects to demonstrate how to best achieve a customer’s visual targets in Unity
  • Optimize systems to improve customer’s project performance
  • Create example assets and projects to illustrate solutions and best practices
  • Efficiently solve problems, communicate, and educate our customers, both remotely and on-site at their offices
  • Educate and assist customers as they ramp up on using the Unity Engine
  • Train yourself to remain at the forefront of Unity Engine graphics technology
  • Requirements

  • Professional experience working as a graphics features programmer for real-time game engines (e.g. Unity, Unreal Engine, or custom) on AAA game titles
  • Excellent C# and C++ programming skills
  • Comfortable programming in multi-threaded codebases
  • Skilled with 3D mathematics and graphics algorithms
  • You are fluent in written and spoken English and are able to clearly communicate ideas and technical knowledge
  • Bonus points

  • You have worked as a graphics programmer in multiple real-time game engines
  • You are familiar with Unity’s Scriptable Rendering Pipeline (SRP) technologies, especially the High-Definition Rendering Pipeline (HDRP)
  • You have professional programming experience with modern 3D rendering APIs, such as DirectX 12, Vulkan, and Metal
  • You have experience communicating publicly to knowledgeable audiences; e.g. you have delivered talks or published written articles
  • Who We Are

    Unity is the creator of the world’s leading real-time 3D development platform, giving users the most powerful and accessible tools to create, operate, and monetize experiences for the real-time world.

    Unity empowers anyone, regardless of skill level and industry, to create 3D visual content using world-class technology, operate using resources that maximize ease-of-use, and monetize, so that they can find success with their creations.

    The company’s 1,000 person development team keeps Unity at the forefront of development by working alongside partners such as Google, Facebook, Oculus, Autodesk, and Microsoft to ensure optimized support for the latest releases and platforms.

    Made with Unity experiences reach nearly 3 billion devices worldwide and have been installed more than 34 billion times in the last 12 months.

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