Rigging Development TD - Montreal
Scanline VFX
Montreal
1d ago

Scanline VFX is a leading visual effects company with studios in Vancouver, Montreal, Los Angeles, London, Seoul, Munich, and Stuttgart.

Join our award-winning studio located in historical Montreal and be challenged to do the best work of your career alongside some of the best talent from around the world.

Due to Covid, Scanline VFX is operating remotely until further notice. All open opportunities are WFH unless otherwise indicated.

Scanline VFX est une compagnie d effets visuels renommée ayant des studios à Vancouver, Montréal, Los Angeles, Londres, Séoul, Munich, et Stuttgart.

Joignez-vous à notre studio primé au coeur de Montréal et vous serez appelé à vous surpasser afin d atteindre de nouveaux sommets dans votre carrière.

En raison du Covid, tous les postes affichés sont pour le travail à distance, sauf indication contraire.Reporting to Rigging Development Supervisor, the Rigging Development TD supports rigging team by designs, builds, and maintains in-house asset related user-friendly tools, UI , modules and plugins when needed.

Actively demonstrated advanced skill level and up with; Maya API, Python, and QT.

KEY RESPONSIBILITIES

  • Works daily with Rigging Management team to identify and implement existing and new features
  • Asset RnD
  • Designs and builds toolsets to augment the existing rigging assets
  • Attends production meetings as need for information and requirements gathering
  • Writes Technical Briefs and provides supporting documentation
  • Identifies early areas of improvement; escalate issues as needed
  • Supports riggers and artists by debugging tool / rig related issues
  • Updates existing rigging Library
  • QUALIFICATIONS & SKILLS

  • Minimum four (4) years of experience in Rigging for VFX, Gaming, or similar development environment
  • Good understanding of rigging for VFX, including parallel evaluation. Maya API, Python
  • Excellent understanding of 3d Mathematics
  • Excellent written and verbal communication skills
  • C++, Shotgun, 3ds Max (a plus)
  • BA Computer Science, Math, or similar discipline (plus)
  • Experience delivering complete milestones / tasks
  • Good at debug shot and tool related issues
  • Eye for detail, initiative, and excellent organizational skills
  • Team player who is able to work independently with minimal supervision
  • Strong trouble shooting / problem solving ability
  • BENEFITS We offer extended medical, disability and dental insurance.

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