SummaryThe Senior Technical Artist (Sr TA) will act as a bridge between the artists and engineers. ResponsibilitiesArt production workflows, tools, pipelines, asset optimization / integration and shader development.
Sr TAs are expected to assume ownership over any technical issues that arise on their project and drive them to resolution.
This often includes delegating to / mentoring more junior staff on the team.
Experience6+ years of cinematic / games production experience. The ideal candidate has completed more than 3 games / movie productions.
experience in mobile games is a plus)A bachelor’s degree (or equivalent) in a related field is desired. SkillsHighly adept at communicating with different audiences : artists, engineers, managers.
Proficient scripting / programming in C#, MAXscript / MAYA MEL a bonus (but not required).Expert knowledge of a 2D and 3D art packages : Maya / Photoshop required.
Houdini / Substance Designer a bonus.An aptitude for problem solving, particularly as it pertains to testing and debugging technical issues.
the ability to think creatively to resolve technical challenges and limitations. And you should also have a passion for games, and a desire to be part of the future of world class mobile games.