CG Generalist
Vancouver, BC, Canada
3d ago


  • Fundamental knowledge of modeling both organic and hard surface environments, backgrounds and props, achieving desired aesthetics within the allowed polygon count, and the ability to efficiently translate the environments from 2D to 3D.
  • Create high quality and detailed environment assets based on show requirements. Includes being flexible to adapt from one modeling style to another.
  • Perform one or more passes of revisions according to client / director notes.
  • Will be required to build your own hard-surface and organic rigs.

  • Complete tasks within the time allotted.
  • Strong animation knowledge.
  • Excellent organizational skills.
  • Excellent verbal and written communication skills.
  • Maintain confidentiality over all matters and proprietary information.
  • Prioritize work to meet goals or deadlines.
  • Ability to multi-task, work in a fast-paced production environment and manage time wisely.
  • Ability to be detail-oriented, flexible / adaptable essential.
  • Has a sense of style or artistry.
  • Has a creative mindset and passion for arts.

  • Candidate should have a good knowledge of toon shading and other rendering process compatible with 2D elements.
  • Working knowledge of Blender and Adobe Flash.
  • Ability to quickly learn new software applications essential.
  • In-depth knowledge of Adobe After Effects pertaining to layer, mattes, camera, effects and rendering.
  • Ability and aptitude for creative problem-solving in order to assemble the final shot.
  • VISA REQUIREMENTS : Must be legally eligible to work in Canada - Titmouse is unable to assist candidates in obtaining Canadian work authorization.

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