Senior Texture Artist
INDUSTRIAL LIGHT & MAGIC, ILM
Vancouver
48d ago

The Senior Texture Artist is responsible for creating the textures, colors, and organic surface qualities needed in the completion of CG creatures and hard-

surface models used in production.

Primary Responsibilities and Accountabilities :

  • Works independently and with production team (VFX Supervisor, Texture Supervisor, Look Dev Supervisor) at an advanced level to execute the desired look of complicated CG models, including complex creatures and / or hard surface models, including ships, real world vehicles and environments.
  • Participates as a team member in determining various design solutions; provides feedback to other members of the production by attending dailies on a regular basis.
  • Mentors Junior and mid level Artists.
  • Maintains or exceeds consistent level of productivity while meeting deadlines and producing high quality work.
  • Reporting Relationships :

    Reports to the Talent Manager, and receives daily oversight and direction from the VFX Supervisors, Texture Supervisors and Look Dev Supervisor.

    Education / Experience :

  • BA Degree or equivalent work experience; familiarity with film production; computer graphics
  • 5-8 years experience
  • Demo reel and portfolio illustrating knowledge and experience in painting, illustration or design.
  • Required Skills / Competencies :

  • Proficient in Maya, Mari, Zbrush, Photoshop and UV unwrapping tools
  • Ability to navigate complex pipelines.
  • Attention to detail.
  • Ability to learn quickly and assimilate new information.
  • Good interpersonal and organizational skills.
  • Preferred Skills / Competencies :

  • Modeling skills a plus.
  • Katana / Look Dev knowledge a plus.
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